Review: Castlevania: Belmont's Curse Is a Mixed Return, Who's Excited?
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TAME OTONITY – Although the Castlevania series hasn’t been entirely absent from the gaming world since 2014’s Castlevania: Lords of Shadow 2, it certainly feels that way. A few great compilations, collaborations, now-defunct mobile gacha games, and a heavily criticized remake of a 1980s arcade game have helped keep enthusiasm high.
But we’ve been waiting a very long time for a new adventure with Drac and the Belmont family. To coincide with Castlevania’s 40th anniversary, Konami tapped developer Evil Empire to bring us Castlevania: Belmont’s Curse.
Set 20 years after the events of *Castlevania: Curse of Darkness*, *Belmont’s Curse* features Castlevania reappearing right in the middle of Paris. When something this strange pops up in your neighborhood, all you can do is call on the Belmonts.
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This is a special two-in-one deal, as Trevor Belmont and his daughter, Rose, come to handle the situation. The story is designed to align with both the original series’ canon and the narrative of the Netflix series.
It even features some of the voice actors from the series reprising their roles. It’s a pretty solid storyline for this adventure, though it can get a bit long-winded at times.
Castlevania: Belmont's Curse is a 2D action-adventure game in the Metroidvania style, but it goes to great lengths to set itself apart from previous games in the series that took a similar approach. The basic premise is familiar.