A story crafted especially for fans: A Review of Captain Tsubasa 2
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TAME OTONITY – Some franchises hold a special place in the hearts of those of us who grew up watching them on TV. In Spain, *Captain Tsubasa* is one of them—or, as many of us know it, *Oliver and Benji*. That’s why slipping back into the cleats of Tsubasa, Misaki, Hyuga, or Wakashimazu again carries a sense of nostalgia that’s hard to ignore.
Captain Tsubasa 2 – World Fighters serves as a direct sequel to Captain Tsubasa: Rise of New Champions and adapts much of the plot from the Youth World Championship, expanding the story with new content and characters.
The game once again features that impossible soccer style where shots sail across the midfield, and a single save can turn into a battle of endurance between the goalkeeper and the attacker.
After playing it for a few hours, it’s pretty clear to me that this is a sequel that improves upon some of the original game’s core elements, though it also introduces a few questionable decisions. We’ll tell you more about that later.
World Fighters picks up where the first game left off and takes us into the Junior World Cup arc. The story once again combines events already familiar to manga fans with additional content and new situations that expand on what we already know. One of the main differences from the previous game is that our adventure begins in Brazil.
There, we’ll control the character we created as they play for São Paulo alongside Pepe and Tsubasa. While the series’ protagonist continues his journey to conquer the national championship, we’ll have our own story arc within the junior team.